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Creating Cinematic Concept Art
Blender & Photoshop Techniques with Isaac Yeram Kim
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Isaac Yeram Kim
2h 00m | 8 Chapters
Creating a Character Bust: From Ideation to Final Render
ZBrush, Maya, Marvelous Designer, Substance 3D Painter & Marmoset Toolbag Workflow with Colleen Larson
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Colleen Larson
3h 18m | 11 Chapters
Cinematic Concept Art for Films & Games
2D-to-3D Workflow using Photoshop, Blender, Materialize & DAZ Studio with Jarold Sng
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Jarold Sng
6h 31m | 10 Chapters
Environment 3D Matte Painting Techniques
Environment Workflow using PureRef, World Creator, Blender, Nuke & Photoshop with Koke Nunez
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Koke Nunez
8h 50m | 17 Chapters
Creature Modeling With ZBrush & Marmoset Toolbag
Sculpt, Texture & Render a Realistic Orchid Mantis With Eric Keller
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Eric Keller
5h 08m | 22 Chapters
Creature Grooming Techniques in Houdini
A Maya, Houdini & Nuke Workflow With Luis Cadavid
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Luis Cadavid
3h 05m | 18 Chapters
Photorealistic Character Look Dev in Maya & Arnold
Lighting, Shading & Rendering a Photorealistic Portrait With Sefki Ibrahim
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Sefki Ibrahim
2h 49m | 5 Chapters
Environment Design for Virtual Production in Unreal Engine 4
Creating Real-Time Environment Art With Vladimir Somov
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Vladimir Somov
2h 07m | 15 Chapters
Getting Started With Look Development in Houdini
Texturing & Shading Using Maya, Substance, Houdini & Redshift With Brent Le Blanc
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Brent Le Blanc
2h 20m | 6 Chapters
Getting Started in Cinema 4D for Designers
Designing With 3D With Tomasz Opasinski
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Tomasz Opasinski
4h 22m | 16 Chapters
Creating Procedural Environments in Gaea & Houdini
Icy Cliffs & Rocky Terrain With Rasha Shalaby
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Rasha Shalaby
3h 27m | 11 Chapters
3D Scan Integration Techniques
Maya, Mari, V-Ray & Nuke Workflow With Adrien Vallecilla
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Adrien Vallecilla
5h 45m | 9 Chapters
Exterior Scene Development
Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla
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Adrien Vallecilla
6h 10m | 13 Chapters